Star Wars: Galaxy of Heroes continues to confuse – and not in a good way

The direction that Star Wars: Galaxy of Heroes has taken in the past year has been disastrous and confusing. It’s a mess right now.

But recently, it made one of the most confusing decisions I can ever remember in this game.

So here’s the background: the developers are making a huge push right now toward Galactic Legends, a brand-new release style for characters. We’re getting Rey and Kylo Ren as Galactic Legends next month, and the requirements are absurd – 13 characters, all with relics. That continues a massive problem for this game – the stunning lack of, well, anything for newer players. Everything is end-game and whale based right now, and that’s not a good sign for this game’s future. But that’s not the point I’m making in this article.

The confusing decision I’m referring to is with the release of the Raddus. The Resistance capital ship was brought to the game recently, and the Finalizer (the First Order capital ship) is coming soon. That makes perfect sense. And while I wish General Leia was the pilot for that ship, having it be Admiral Holdo is perfectly reasonable. (What’s not at all reasonable is the fact that we haven’t gotten a single Luke or Leia from the sequel trilogy. It’s stunningly negligent for this game to not capitalize on these two beloved and major characters over the FOUR-PLUS years of the sequel trilogy. I mean, seriously, are these developers even paying attention? But that’s not the point I’m making in this article either).

But here’s what just confuses me beyond all ends (actually, it doesn’t, but I’ll get to that soon). The Raddus event is one that will repeat somewhat frequently, meaning it will take a while to unlock without spending (lol). Ok, fine, we should be used to CG’s awful tactics by now… but then they just continue to confuse further. Here are the required units to complete the Raddus event:

  • Rey’s Millennium Falcon
  • Resistance X-wing
  • Poe Dameron’s X-wing
  • Hound’s Tooth
  • Ebon Hawk
  • Ahsoka Tano’s Jedi Starfighter
  • Lando’s Millennium Falcon

It makes perfect sense to have Rey’s Millennium Falcon, the Resistance X-Wing, and Poe Dameron’s X-Wing be required, since those are the Resistance ships! Anyone who was expecting otherwise to unlock the Raddus was surely misguided all along, because this should have been obvious. But it’s the rest of the requirements that make absolutely no sense. Why Hound’s Tooth? There’s zero connection there. Why Ebon Hawk? There’s zero connection with any of the Skywalker saga there. Why Ahsoka’s Jedi Starfighter? That was, like, fifty years earlier than the Raddus. And Lando’s Millennium Falcon could make sense… except for the fact that it’s the Solo version.

Let me be clear: as someone who pays super close attention to Star Wars, there is absolutely ZERO connection for these ships. It’s the first time that the game has required specific ships that are completely random requirements (i.e. not connected thematically). And you wanna know why? I think it’s pretty obvious: it’s an attempt to get people to spend money. Hound’s Tooth is a must-have ship (probably the best in the game), and Ahsoka’s Starfighter has a use in a Republic fleet, so at least that’s nice. But why Ebon Hawk and Lando’s Falcon? Well, probably because those ships don’t have a role and thus are likely to be lesser-had ships.

It’s all about spending. It’s been all (and only) about money for a long time for CG now with this game. But with these requirements, it’s just laughably bad, because there’s literally no other reason for it. They make absolutely no sense otherwise. It’s just the latest baffling move for a game that seems to have them as frequently as they have updates.

Which, come to think of it, means they actually don’t have too many of them at all.

 

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