The Mandalorian (Beskar Armor) is coming to Star Wars: Galaxy of Heroes

There has been a recent emphasis in Star Wars: Galaxy of Heroes on The Mandalorian, as we’ve gotten Kuiil, IG-11, and Moff Gideon in recent weeks to join The Mandalorian, Greef Karga, and Cara Dune already in the game.

Well this week a new version of The Mandalorian, the one wearing the Beskar armor, is coming to the game as a Hero’s Journey event! The kit looks very good, will significantly bolster the scoundrel faction, and even features an appearance from Grogu! You can check out the kit here. And the event itself seems incredibly reasonable for newer and free-to-play players, which is a very important and welcome change. The Mandalorian (Beskar Armor) will come to the game on Thursday, December 16. The characters required for the event are The Mandalorian, Greef Karga, Cara Dune, Kuiil, and IG-11, all at seven stars. Then the event will apparently walk you through the first season of the successful show.

That’s all relatively standard for a Hero’s Journey event. And I’m just excited to be getting a Hero’s Journey/Legendary type event again, since what we’ve gotten over the past year has been just marquee and Galactic Legends events. But this event seems far better than most others and far more accessible, for three primary reasons:

1. They’re easing the gear requirements. According to SWGOH Events, the recommendations for the event are simply to have those characters at level 85 and gear level 10. That’s as insanely reasonable as past requirements have been insanely ridiculous. For the first couple of years of Galaxy of Heroes, these types of events really centered around star level. Get the characters farmed up, and you could complete the events. But there has been a massive shift in recent years to having the star level be the easy part, and the gear requirements be the real grind. That’s ok for some events, but to have every event that way gets very old. And, quite frankly, that shift has made the game much worse. Events no longer are fun and creative but simple RNG grind that must be repeated over and over until you get lucky. These recommendations suggest (though given CG, I’ll believe it when I see it) that perhaps this will be a more reasonable event.

2. They’re easing the farming grind. Players have had plenty of time to farm The Mandalorian, Greef Karga, and Cara Dune, so there’s really no issue whatsoever there. The grind comes with Kuiil and IG-11, both of whom were released just recently and are not yet farmable. The bad news is that they will not be farmable until December 16, the same day that Beskar Mando drops. But it sounds like CG is going to really try to help players farm these characters faster, if they like. Again, I’ll believe it when I see it, but it sounds really promising. According to the SWGOH Events write-up, they will be farmable as “additive” drops on cantina nodes from December 16 through January 6, after which point they will go to a hard node like normal for permanent farming. Single hard node farms are maybe the most boring grind in the game, and it hasn’t been uncommon for CG to make a character farmable on a single hard node for the first time once they release an event where that character is needed, essentially preventing anyone except whales from unlocking the character for months. Here, though, they’re actually giving additional chances to farm the two characters for three whole weeks before the hard node farm! That seems to be a great gesture of goodwill toward players.

3. They’re easing the panic farm. Almost as long as this game has been around, so too has panic farming. From the very first legendary event, you might very well have had to try to rush farming (i.e. spending money) to complete a farm before the event ended, because the event wouldn’t return for another few months. The Galactic Legends events were the first time that wasn’t the case (as they stay in the Journey Guide permanently) but, well, the requirements are so insane that it didn’t really matter as much. But here, CG is keeping the Beskar Mando Hero’s Journey event in the Journey Guide permanently! That means that you’ll be able to play it as soon as you meet the requirements for it, and you won’t have to wait for it to come around the next time. This makes it an incredibly accessible event for all players, including newer ones.

This honestly all seems too good to be true, so I’m kinda waiting for the other shoe to drop, so to speak, given CG’s past. But if this really is the case, then I think it’s a fantastic move for the game’s health. It should provide a fun event and an awesome new character that can generate excitement, while remaining very accessible to newer players. In my estimation, this game desperately needed to do more to appeal to newer players, and it seems they’re beginning to make moves to do just that. That could be a great thing for the future health and longevity of this game. I hope that this event does really well and convinces CG to do more of this.

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