Recently, a version of Boba Fett inspired by The Mandalorian came to the popular Star Wars mobile game Galaxy of Heroes.
“Boba Fett, Scion of Jango” (yes, that’s the actual in-game name LOL) has come to the game, and he’s designed as a powerful bounty hunter (you can read his kit here). From the looks of it, he will work very well with Fennec Shand, which obviously makes a ton of sense (and Fennec is getting a tweak to her kit to accentuate this as well). Most significantly, though, is the fact that “Boba Fett, Scion of Jango” (lol) is the first character in the game with mode-specific abilities. Namely, his leadership ability grants particular bonuses when in Territory Wars, such that the design is actually to make him on the level of a Galactic Legend when in that game mode.
That’s an interesting idea and I think it’s just the precursor of much more to follow like it. There are tons of different game modes now, and while for a while Squad Arena was the staple, the developers have been trying for a while to get us to see all of these modes as, essentially, equal and therefore changing our mindset of how useful characters are. For example, it used to be that a character’s usefulness was determined by their effectiveness in Squad Arena. But that’s not the case anymore (at least, that’s what the developers want), and that’s never been more evident than with the concerning changes that basically said nothing will be able to counter Galactic Legends.
This might be the way forward for the game, however. Galactic Legends will likely continue to be versatile in every game mode, while other characters and squads will have more specific usefulness for certain modes. And I think this is actually a bit hopeful, since it means there will be counters to Galactic Legends, but they just won’t be universal. That could work!
The problem, however, is that acquiring these counters will also be very difficult. While they might not be as difficult as Galactic Legends, they’ll take quite a bit of time. “Boba Fett, Scion of Jango” (…) will be a Conquest reward, just like Commander Ahsoka Tano and Maul were. That means it’ll be at least three Conquests before people start unlocking him (which, with a Conquest about once a month, just so happens to correspond roughly with the release of The Book of Boba Fett) – and that’s provided you’re getting max rewards. And that’s something that’s far more difficult now, after the developers decided to sabotage their best mode just when it was gaining momentum.
So yes, it’s exciting to have this character coming to the game. But forgive me if it’s hard to get too excited about a character no one will be able to unlock for months, and when we finally do, will have it’s maximum usefulness in about one or two battles a month.